BASKETBALLEMPIRE
ROOM — WAITING FOR TIP-OFF
BASKETBALL EMPIRE ARCADE

PICK YOUR
GAME MODE.

One basketball universe. Different ways to build your legend. Choose a mode and bring your friends to the court.

4 MAX PLAYERS1 LIVE MODE
COMING SOON SKILL CHALLENGEBUZZER BEATERA fast head-to-head shooting challenge is warming up.

Swipe the court to explore all 40 spaces

ON THE CLOCK
AW Waiting
10:00GAME
MOVE8SPACES
FULL GAME HISTORY
  1. BEBasketball Empire Waiting for tip-off.
BASKETBALL EMPIRE · QUICK START

LEARN THE GAME IN 60 SECONDS

00:60
PLAY 01

WIN THE CLOCK

Build your basketball empire before time expires. When the game clock hits zero, the active player with the most available PTS becomes Champion.

Assets help you earn—but only available PTS decide the winner.
BASKETBALL EMPIRE

PLAYER RULEBOOK

Build your franchise, outplay your rivals, and finish with the most PTS.

2–4 PLAYERSHOST-SELECTED LENGTH18-SECOND TURNS
01

GET READY

Create or join a room, choose your name and avatar, then press Ready. Every player begins on Tip-Off with 1,500 PTS. The host starts when at least two players are ready.

02

TAKE YOUR TURN

Roll two dice and move clockwise one block at a time. Resolve the block where you stop, then end your turn. If both dice match, you roll again. The turn clock is 18 seconds.

03

SIGN ASSETS

Land on an unsigned Team, Route, Offense Lab, or Defense Lab to buy it for the displayed price. If another player owns it, pay that owner the displayed landing payment.

04

5-SECOND AUCTION

If the landing player passes on an available asset, every active player may bid. Use +2, +50, or +100. Every valid bid resets the clock to five seconds; the highest bidder wins and pays the bid.

05

BUILD A DIVISION

Own every Team in one color division to recruit named Star Players. Develop teams evenly. More recruits create larger landing payments; a fully developed team becomes a Championship Lineup.

06

SPECIAL BLOCKS

Team Ops and Game Time draw event cards. Routes earn more as you own more of them. Labs charge dice-based payments. Click any special block to read its exact rule.

07

TRADE

Open the Trade Desk, choose an active rival, and offer PTS, undeveloped assets, or both. The receiving player must accept before anything moves. Mortgaged and developed assets cannot be traded.

08

TIP-OFF & BANKRUPTCY

Passing Tip-Off earns 200 PTS; landing exactly on it earns 300 PTS. At 0 PTS, mortgage eligible undeveloped assets. If none remain, press Declare Bankruptcy; your assets return to the bank and you leave the match.

09

MOST PTS WINS

The host chooses 10, 15, 20 minutes, or Unlimited before tip-off. When a timed match ends—or the host ends any match—the active player with the most available PTS is Champion. Purchased assets are not added to the final score.

OFFICIAL TEAM CARDROOKIE DIVISION
BASKETBALL EMPIRE

Team name

BUY TEAM0PTS
SELL VALUE0PTS
RECRUIT STAR0PTS
LANDING PAYMENT0 PTS
RECRUITED PLAYERS
No star players recruited.

Complete the full color division before recruiting Star Players.

BASKETBALL OPERATIONS

FRONT OFFICE

Scout stars, plan a trade, and manage your franchise.

LEAGUE TRADE DESK

CREATE A TRADE

Select a player to trade with.

GAME GUIDE

SPECIAL SPACE